Team
Talents in the house
Tech Amulets embraces a culture of knowledge sharing and continuous skill development, each talent is in a nurturing journey towards infinite progress. The dedication our crew shows is the drive that keeps our engines running and makes our experience larger than life.
Introducing our team members

Ala' Mezher

Executive Director & Creative Producer


Managing chaos during the day, a choreographer at night. Ala is the mastermind that puts all the pieces together, he is the nervous system that supports the team so they can stay focused on what they do best, unblocking anything that stands on their way of creativity and leading the ship to its final destination.

Ahmad Masoud

Technical Lead & Scene Assembler


A jack of all trades. Ahmad is the assembly hub that shapes the overall scope and requirements for the game from a technical standpoint, creating the pipeline for checking elements and then compiling game builds.

Abdulhady Qawasmi

Design Team Lead & Senior Texture Artist


With a set of brushes and digital ink, Abdulhady creates perfect materials for 3D models, adding the final touch to surfaces so it gives the right impression on viewer’s feelings. His role entails supervising design aspects and mentoring design team.

Nemer Al-Dabeek

Senior 3D Artist


A first class artist with gifted hands skilled at producing hard-surface 3d models, his precision is on another level. Nemer’s deep understanding of lighting and his experience in rendering makes designs stand out.

Omar Elshamy

Senior 3D Character Artist


Omar’s strong artistic sense and advanced techniques in modelling, sculpting, grooming and texturing gives him an unmatched ability to bring characters to life.

Norah Mubarak

3D Environment & Level Designer


Norah captures the essence of how the environment should look and feel. Her artistic creativity and boundless imagination draws a world of possibilities leading the eyes to the soul of the game.

Abdallah Shakhatreh (aka: SHAK)

Gameplay Engineer


A structured mind is like a garden: efficient and effective. SHAK is a unique programmer who combines logic, in depth coding knowledge, clear communication and above all great work ethics. When confronting an obstacle he twists it around and turns it into a solution.

Amal Dahdoul

3D Prop and Texture Artist


Nothing like the feminine touch Amal adds to her work, taking care of the fine details with great dedication and compassion. The little objects she creates could seem insignificant but put together they create the game world feel and ultimately help sell the imaginary reality.

Heba Sadek

3D Rigging & Animation Artist


Heba is mastering the art of puppeteering with careful manipulation of rigs and joints. Nothing stand in her way to motion, not even adding bones to a jellyfish.

Amir Abuzaina

Technical Artist & Level Designer


Amir works closely with everyone in the team advising on technical resources, maintaining tools and pipelines, researching new techniques and coming up with creative solutions. His love of gaming and skills in scene design puts him into a state of flow as he builds dreamy environments.

Joud Qablawi

3D Rigging & Animation Artist


Bridging the gap between 3D models and storytelling, Joud's role puts her in the front-row seat to inject personality into game elements to create an illusion of life.

Adwaa Al-Kershi

Material / Texture Artist


Adwaa is on a learning journey to master the craft of making 3D art, she is experiencing the real joy of texturing with modern tools. A huge potential on her way to touch the stars.

Ihab Tawfiq

3D Character Artist


An ambitious sculptor with a wealth of knowledge on the way to refine his skills in 3D character art pipeline for AAA videogames. The enthusiasm to learn and expand is what's truly special about Ihab.

Reehab Alahmad

3D Modeling Artist


Design is her game and art is her expressive language. Through the work of Reehab, a design story is conceptualized, developed, and communicated in a way that is eye-catching and thought provoking.

Ibrahim Kammoun

Game Sound Designer


From immersive soundscapes to impactful sequences, he’s not just chasing trends but actively shaping the future of game audio. Get ready to hear the world differently as Ibrahim crafts a symphony of gaming experiences that captivate players in a new era of interactive audio.

Asmaa Handouma

Graphic Designer & Texture Artist


Asmaa conceptualize unique design assets to stimulate senses and elicit positive emotional responses. Her role involves creating immersive visual effects and motion graphics.

Abdalla Zukralla

IT Technical Support & Security Specialist


While we’re busy producing delights for gamers, Abdalla takes care of IT ensuring our data is safe and easily accessible in our servers.

Marwan Mezher

Director of Marketing & Experience Design


A drop of storytelling, a hint of imagination, a dash of sales, and a bit of community management. Marwan’s objective is to cut through the noise, establish media relations and build trust in the gaming sphere through powerful, creative campaigns. Adopting a UX mindset, he ensures that each player’s journey is beyond satisfactory every step of the way.